Thursday, October 27, 2011

A tribute to wizardry

This is one of those blog posts that I meant to write for a while, certainly since I started this blog. I want to talk about Wizard's Tower. What is Wizard's Tower you may ask? It was a small comic book/games in the Unicentre building, on University of Ottawa campus. For all its flaws (and it did have them), it still holds a bit of magic for me. This was the place where I first met my wife, where I made so many friends, and probably learned more about so many different subjects than the university itself taught me.

Probably my favourite time at Wizard's Tower was on a Sunday morning. It opened at 11 and closed at 5. After a hard night of term paper writing, or partying, or playing games, I would sleep in, wake up around 10, shower, dress, and shamble uphill on Nelson street to Wizard's Tower. Although I profess to detest walks, those uphill walks made me fall in love with Ottawa. I'd get to Wizard's Tower, often the first customer of the day. Clambering up on one of those bar stools that the store had set up around its sole long table, I'd chat up either of the store employees (Brian or Gen, the former I remember fondly as a font of inexhaustible philosophy and comic book trivia, the latter is a good friend, former roommate, and all-around great person). I remember how on sunny days the enormous windows set in the top of the northern wall (the ceiling was VERY high) would set the dust glittering on old Frank Frazetta posters and anime wall scrolls. The best days though were the bad weather days. Then the store was this little island of calm greyness and good music would usually be playing, and you could just sit, decompress, and flip through comic books, a stack of game cards (in those days usually Warlord, Star Wars, or Legend of Five Rings), or some RPG product.

People would drift in, maybe play a game, argue about the really important immortal geek debates (katana vs. European swords, the relevance of Gnosticism, which D&D class was really overpowered, Marvel vs. DC, and bitching about professors and classes), and pore over the store's offerings. Most of the space was dedicated to the comic books, more manga began to appear later on, the back shelves were devoted to role-playing products, the miniatures/action figures/collectibles were at the front of the store, CCG stuff (the real money-maker!) was at the counter. The gaming table was positioned asymmetrically in front of the counter, a huge table with bins of back-issue comic books was at the back. I first saw my wife sitting at that table, reading a manga. I met most of my Ottawa friends at that table, although usually the bonding was accomplished through fierce card battles and debates about D&D (this being the heyday of Third Edition and later 3.5).

The store got dirty in winter as people walked in from the outside. Ordering through the store was spotty, and everyone bitched about the store owner's (Dave's) apparently contrary nature and disregard for customer preferences. The prices (especially on RPG products) were higher than elsewhere in Ottawa, and the gaming space (particularly important for Collectible Card Games - where the store I suspect made most of its money) was limited. Not all the store regulars were interesting and/or socially pleasant people to be around, but at least the stereotypical neck-beard/hygienically-challenged troll gaming store population was fairly low. In fact, after having been to many other gaming stores in Ottawa and Toronto, I am now convinced that in many ways the Wizard's Tower - perhaps owing to its location right on campus - had a more interesting clientele and resulting conversations than most other such stores.

Today I have a totally anomalous day - I actually have free time, with no preparation required for tomorrow (90% of teaching is preparation for teaching), and a cold grey day outside that makes me want to reminisce (hence this blog post! Duh!). I feel like I ought to be ambling over to some warm place, where other geeks know my name, where we can sit around a table, eat poutine, drink coffee or whatnot, and argue about movies, comic books, books, politics, religion, and relationships. And then I remember that I have not been to Wizard's Tower in nearly ten years now, and that the store is not there anymore, and the people are now all over the place. As they say on the internetz - feels bad man.

Thursday, September 22, 2011

Drive: the review

Today I've had the lucky occasion to see "Drive" starring Ryan Gosling, Carey Mulligan, Albert Brooks, Ron Perlman. It is a movie too violent for some, too slow-paced for others, but I found it a riveting meditation on love, violence and obsession. Ryan Gosling, who was spectacular in "The Believer" (2001), plays a quietly pleasant man who works as a stunt driver in Hollywood movies and a part-time mechanic by day, and an efficient professional getaway driver by night. He is a man of few words, but he is no less a presence for that - his character has emotions that run deep, rather than being repressed like so many other male characters. I was reminded of Clint Eastwood's Blondie from "Dollars" trilogy of Westerns or Jeremy Renner's character in "The Hurt Locker." He is a professional, he loves what he is doing, he is - when we first meet him - content with his life. Unlike many other close-lipped macho characters, however, he seems like a friendly and unassuming person. He is polite, and has a slow way of smiling that I've felt really captures the audience's sympathy. Perhaps that is why Irene - played with touching innocence and vulnerability by Carey Mulligan - and her little son Benicio take a liking to him.

The Driver - for he has no other name in the movie - likes them back. He is nice to both Irene and Benicio without being pushy, territorial or aggressively sexual towards Irene. There is a growing attraction between them, and there are several wonderful long shots that are quietly revealing. We sense that there is a potential for a real human connection - a lasting relationship - between the Driver and Irene and Benicio, but then of course everything starts going wrong for them as "Drive" becomes a stylish and intellectual crime thriller. Driver's friend and boss gets into debt to some very dangerous criminals (played adroitly by Albert Brooks and Ron Perlman), Irene's husband is released from prison and he too owes dangerous people a lot of money. As people close to the Driver begin to pin their hopes and fears on him, his emotional calm begins to disintegrate, revealing a dangerous, violent and complex man underneath. To reveal more would be to spoil the surprises in the movie. "Drive" is slow-paced by current Hollywood-Michael-Bay standards, but still features a shocking amount of violence (all of which looks far more realistic than most Hollywood movies released this year), plot twists, and amazing car chase scenes.

"Drive" makes excellent use of real car stunts, not once did I feel that computer graphics were used, and indeed - none have. Indeed, "Drive" has outstanding cinematography throughout. There are gorgeous shots of the city, the road, landscapes, and shadows, that create a vision of Los Angeles that few movies have attempted to do before - "Collateral" (2004) being one of them. Director Nicolas Winding Refn also makes excellent use of music - music is used successfully to drive the action forward, and the way it subtly bleeds into the scene - it almost becomes a character in the movie! It is a beautiful movie from beginning to end.

I cannot recommend "Drive" highly enough. It is a beautiful, emotional, and charged movie, with a fantastic cast and art direction. It might be too meditative or alternatively too violent for some audiences, but I think that it will be a sleeper hit of 2011, and will be talked about and discussed for a long time to come.

*Warning, this a red band trailer*



Wednesday, September 14, 2011